SpatialChaos [FIXED]
A fast paced Space Shooter made for GB JAM 11
Rate it here: https://itch.io/jam/gbjam-11/rate/2281016
Controls:
Arrow Keys or WASD - Move
Z- Shoot
Instructions:
The game has 3 levels, and each one is harder than the previous one and will add something new to the gameplay (like a new enemy or power up)
You need to destroy all the meteors on the screen that you can, because if you didn't do that, there's a feature in the game that every meteor, when leaving a screen border, will respawn in the other side of the screen, so please be aware of that and destroy'em to not accumulate so many meteors!
Programing - Course
Music - InfernalBraxia
Art - Koneko
Status | Released |
Platforms | HTML5 |
Author | Koneko'sDream |
Genre | Shooter |
Made with | Godot |
Tags | Game Boy, GBJam, Singleplayer, Space |
Download
Download
SpatialChaos.zip 38 MB
Comments
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Cool visuals. I had fun but couldn't beat it past half stage. Some of the meteors seem to spawn from the sides and I couldn't see them coming not like the ones from the top for witch i had more time to react. Good job.
Thanks for the feedback! Actually, every meteor spawn at the top of the screen, but if a meteor pass by a side of the screen without being destroyed, the same meteor will respawn on the opposite side (example: if a meteor pass by the left border of the screen, he will apear again in the right side, so you can actually see them coming!). I know it's not a explained feature in the game, but it's because we hadn't time to make a tutorial screen, so sadly the game ended up being hard and confusing...